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Students may have an easier time learning about conditionals when using a visual programming language like Scratch.

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  • It may be that visual languages allow students to focus more productively on the meaning of the program elements by removing much of their syntactic difficulty.

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  • Scratch
  • Intro Programming
External Source

From How Programming Environment Shapes Perception, Learning and Goals: Logo vs. Scratch, by Colleen Lewis

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Other Tips By Colleen Lewis

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Ask students to consider which objects in the room are computers to further their understanding of what computing is. Use the phrasing "What different Computers do you see".
Draw arrows with memory address numbers written over them from Java objects to their corresponding memory address to help students connect memory models to the actual hardware process.
Teach the concept of a variable’s scope in Scratch by explaining the difference between “For this sprite only” and “For all sprites.”
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