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Programming Concepts

Emphasize to your students that in languages like Java a semicolon ends a complete thought, rather than just a line of code.

Introduce object states early when teaching object-oriented programming.

Remind students that variable assignment occurs in the order assignments are given. This avoids the misconception that changing one value affects other variables assigned before it.

Teach the concept of a variable’s scope in Scratch by explaining the difference between “For this sprite only” and “For all sprites.”

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