Meet with students one-on-one to help them develop a Java class in order to clarify basic concepts and increase their confidence with object-oriented programming. Share Meet with students one-on-one to help them develop a Java class in order to clarify basic concepts and increase their confidence with object-oriented programming. with FacebookShare Meet with students one-on-one to help them develop a Java class in order to clarify basic concepts and increase their confidence with object-oriented programming. with Twitter
Define programming language terms independently of computer terminology to make concepts more accessible to students. Share Define programming language terms independently of computer terminology to make concepts more accessible to students. with FacebookShare Define programming language terms independently of computer terminology to make concepts more accessible to students. with Twitter
Encourage students who have worked ahead in the Code.org curriculum to explore PlayLab so they can use their time constructively by continuing to code. Share Encourage students who have worked ahead in the Code.org curriculum to explore PlayLab so they can use their time constructively by continuing to code. with FacebookShare Encourage students who have worked ahead in the Code.org curriculum to explore PlayLab so they can use their time constructively by continuing to code. with Twitter
Misconception: Students confuse conditionals and events in event-based languages such as Blockly. Share Misconception: Students confuse conditionals and events in event-based languages such as Blockly. with FacebookShare Misconception: Students confuse conditionals and events in event-based languages such as Blockly. with Twitter
Emphasize to students that nitty-gritty details are not important for understanding fundamental principles of computer science to motivate students to focus on their big picture understanding. Share Emphasize to students that nitty-gritty details are not important for understanding fundamental principles of computer science to motivate students to focus on their big picture understanding. with FacebookShare Emphasize to students that nitty-gritty details are not important for understanding fundamental principles of computer science to motivate students to focus on their big picture understanding. with Twitter
Use the "'build your own block'" feature in Scratch 2.0 to teach "bottom-up" or "top-down" processes for breaking up problems. Share Use the "'build your own block'" feature in Scratch 2.0 to teach "bottom-up" or "top-down" processes for breaking up problems. with FacebookShare Use the "'build your own block'" feature in Scratch 2.0 to teach "bottom-up" or "top-down" processes for breaking up problems. with Twitter
Have students implement a simple GeoLocation class in Java that finds the distance between two locations using the Google Maps API to give students an interesting introduction to object-oriented programming. Share Have students implement a simple GeoLocation class in Java that finds the distance between two locations using the Google Maps API to give students an interesting introduction to object-oriented programming. with FacebookShare Have students implement a simple GeoLocation class in Java that finds the distance between two locations using the Google Maps API to give students an interesting introduction to object-oriented programming. with Twitter
Have students write methods that perform tasks of a standard music player in Java to give them practice manipulating data structures in a familiar context. Share Have students write methods that perform tasks of a standard music player in Java to give them practice manipulating data structures in a familiar context. with FacebookShare Have students write methods that perform tasks of a standard music player in Java to give them practice manipulating data structures in a familiar context. with Twitter
Have students develop a Java program that plots pictures in a 2D grid to practice 2D array processing with a focus on nested loops. Share Have students develop a Java program that plots pictures in a 2D grid to practice 2D array processing with a focus on nested loops. with FacebookShare Have students develop a Java program that plots pictures in a 2D grid to practice 2D array processing with a focus on nested loops. with Twitter
Have students implement a seam carving program in Java to give them experience with dynamic programming, and with manipulating 2D and 3D arrays. Share Have students implement a seam carving program in Java to give them experience with dynamic programming, and with manipulating 2D and 3D arrays. with FacebookShare Have students implement a seam carving program in Java to give them experience with dynamic programming, and with manipulating 2D and 3D arrays. with Twitter
Teach the concept of a variable’s scope in Scratch by explaining the difference between “For this sprite only” and “For all sprites.” Share Teach the concept of a variable’s scope in Scratch by explaining the difference between “For this sprite only” and “For all sprites.” with FacebookShare Teach the concept of a variable’s scope in Scratch by explaining the difference between “For this sprite only” and “For all sprites.” with Twitter
Have students analyze geographic data and election return data by making a graph of “Purple America” in Java so that they can develop the tools to visualize their own data through coding. Share Have students analyze geographic data and election return data by making a graph of “Purple America” in Java so that they can develop the tools to visualize their own data through coding. with FacebookShare Have students analyze geographic data and election return data by making a graph of “Purple America” in Java so that they can develop the tools to visualize their own data through coding. with Twitter
Have students design a game of Breakout in Java to practice using conditionals and nested for loops. Share Have students design a game of Breakout in Java to practice using conditionals and nested for loops. with FacebookShare Have students design a game of Breakout in Java to practice using conditionals and nested for loops. with Twitter
Have students design a simple game using classes in Python so they realize that even beginners are capable of writing interesting programs. Share Have students design a simple game using classes in Python so they realize that even beginners are capable of writing interesting programs. with FacebookShare Have students design a simple game using classes in Python so they realize that even beginners are capable of writing interesting programs. with Twitter
Have students implement the dice game Flip in Java to introduce unit testing and to give students practice using loops and data structures. Share Have students implement the dice game Flip in Java to introduce unit testing and to give students practice using loops and data structures. with FacebookShare Have students implement the dice game Flip in Java to introduce unit testing and to give students practice using loops and data structures. with Twitter
Have students design a game of Asteroid in Java to introduce developing an object and class hierarchy. Share Have students design a game of Asteroid in Java to introduce developing an object and class hierarchy. with FacebookShare Have students design a game of Asteroid in Java to introduce developing an object and class hierarchy. with Twitter
Have students simulate programming in Scratch in a pair activity where one student is the Controller and the other is the Code. Share Have students simulate programming in Scratch in a pair activity where one student is the Controller and the other is the Code. with FacebookShare Have students simulate programming in Scratch in a pair activity where one student is the Controller and the other is the Code. with Twitter
Emphasize the importance of developing a consistent naming schema, especially for booleans, as a part of good style. Share Emphasize the importance of developing a consistent naming schema, especially for booleans, as a part of good style. with FacebookShare Emphasize the importance of developing a consistent naming schema, especially for booleans, as a part of good style. with Twitter
Introduce recursion using the example of opening a present wrapped in several layers of wrapping paper. Share Introduce recursion using the example of opening a present wrapped in several layers of wrapping paper. with FacebookShare Introduce recursion using the example of opening a present wrapped in several layers of wrapping paper. with Twitter
Compare classes in Java to the drawers of a file cabinet to model object oriented programming through an easy to recognize analogy. Share Compare classes in Java to the drawers of a file cabinet to model object oriented programming through an easy to recognize analogy. with FacebookShare Compare classes in Java to the drawers of a file cabinet to model object oriented programming through an easy to recognize analogy. with Twitter