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Break necessary skills for students down to a meaningful difficulty level to motivate students designing games.

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  • Ideally, difficulty levels will correlate with a game feature and a computer science concept.
    • For example, students will often recognize that a game needs a character that moves Especially in Scratch, characters (sprites) offer a great framework to introduce students to the XY coordinate grid.

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  • Meaningful and Relevant Content
  • Scratch
  • Intro Programming
External Source

Interview with Dylan Ryder

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Other Tips By Dylan Ryder

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